events : Phaser.Events All Phaser Game Objects
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
scaleMax : Phaser.Point The maximum scale this Game
addChild(child) → {DisplayObject}
overlap(displayObject) → {boolean} Checks to see if the bounds of this Game Object overlaps with
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
removeChild(child) → {DisplayObject}
transformCallback : Function The callback that will apply any scale limiting to the worldTransform.
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
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