[readonly] offsetX : number The amount the Game Object is visually offset from its x coordinate
cameraOffset : Phaser.Point The x/y coordinate offset
crop(rect, copy) Crop allows you to crop the texture being used to display this Game Object.Setting
alignIn(container, position, offsetX, offsetY)
[readonly] previousRotation : number The rotation the Game Object was in set to in the previous
play(name, frameRate, loop, killOnComplete) → {
[readonly] offsetY : number The amount the Game Object is visually offset from its y coordinate
[readonly] renderOrderID : number The render order ID is used internally by the renderer and
angle : number The angle property is the rotation of the Game Object in degrees from its original orientation. Values
debug : boolean A debug flag designed for use with Game.enableStep.
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