FlexLayer#forEachAlive()
  • References/Game Development/Phaser/Game Scaling/FlexLayer

forEachAlive(callback, callbackContext, args) Call a function on each alive child in this group. See

2025-01-10 15:47:30
FlexLayer#getRandom()
  • References/Game Development/Phaser/Game Scaling/FlexLayer

getRandom(startIndex, length) → {any} Returns

2025-01-10 15:47:30
FlexLayer#multiplyAll()
  • References/Game Development/Phaser/Game Scaling/FlexLayer

multiplyAll(property, amount, checkAlive, checkVisible) Multiplies the given property by the amount on all children in this group.

2025-01-10 15:47:30
FlexLayer#topLeft
  • References/Game Development/Phaser/Game Scaling/FlexLayer

topLeft : Phaser.Point Source code:

2025-01-10 15:47:30
ScaleManager#hasPhaserSetFullScreen
  • References/Game Development/Phaser/Game Scaling/ScaleManager

hasPhaserSetFullScreen : boolean This boolean provides you with a way to determine if the browser is in Full Screenmode (via

2025-01-10 15:47:30
FlexLayer#enableBody
  • References/Game Development/Phaser/Game Scaling/FlexLayer

enableBody : boolean If true all Sprites created by, or added to this group, will have a physics body enabled on them. If

2025-01-10 15:47:30
FlexLayer#forEachExists()
  • References/Game Development/Phaser/Game Scaling/FlexLayer

forEachExists(callback, callbackContext, args) Call a function on each existing child in this group.

2025-01-10 15:47:30
FlexGrid#FlexGrid
  • References/Game Development/Phaser/Game Scaling/FlexGrid

new FlexGrid(manager, width, height) WARNING: This is an EXPERIMENTAL class. The API will change significantly in the coming versions

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ScaleManager.EXACT_FIT
  • References/Game Development/Phaser/Game Scaling/ScaleManager

[static] EXACT_FIT : integer A scale mode that stretches content to fill all available space

2025-01-10 15:47:30
ScaleManager#setGameSize()
  • References/Game Development/Phaser/Game Scaling/ScaleManager

setGameSize(width, height) Set the actual Game size.Use this instead of directly changing game.width or game

2025-01-10 15:47:30