add(child, silent, index) → {
[readonly] scaleCustom Properties: Name Type
[readonly] sourceAspectRatio : number The aspect ratio of the original game dimensions.
width : number The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
onChildInputOver : Phaser.Signal This Signal is dispatched
pageAlignVertically : boolean When enabled the Display canvas will be vertically-aligned in the Parent container (or
swapChildren(child, child2) Swaps the position of 2 Display Objects within this container. Parameters
grid : Phaser.FlexGrid A reference to the
enterIncorrectOrientation : Phaser.Signal This signal
filter(predicate, checkExists) → {Phaser
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