destroy(destroyChildren, soft) Destroys this group. Removes all children
addChild(child) → {DisplayObject}
onChildInputOver : Phaser.Signal This Signal is dispatched
[readonly] sourceAspectRatio : number The aspect ratio of the original game dimensions.
getAll(property, value, startIndex, endIndex)
moveAll(group, silent) → {Phaser
filter(predicate, checkExists) → {Phaser
fullScreenScaleMode : integer The scaling method used by the ScaleManager when in fullscreen. See
enterIncorrectOrientation : Phaser.Signal This signal
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
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