scale : Phaser.Point The scale by which all input coordinates
touch : Phaser.Touch The Touch Input manager. You
onDown : Phaser.Signal A Signal that is dispatched
recordRate : number The rate in milliseconds at which the Pointer objects should update their tracking history.
justPressedRate : number The number of milliseconds below which the Pointer is considered justPressed.
onHold : Phaser.Signal A Signal that is dispatched
deleteMoveCallback(callback, context) Removes the callback from the Phaser.Input.moveCallbacks array. Parameters
game : Phaser.Game A reference to the currently running game
pointer10 : Phaser.Pointer A Pointer object.
pointer5 : Phaser.Pointer A Pointer object.
Page 2 of 7