pointer10 : Phaser.Pointer A Pointer object.
pointer2 : Phaser.Pointer A Pointer object.
recordLimit : number The total number of entries that can be recorded into the Pointer objects tracking history.If the Pointer
activePointer : Phaser.Pointer The most recently active
speed : Phaser.Point A point object representing the
mousePointer :Pointer The mouse has its own unique Phaser.Pointer object which you can use if making a desktop specific game.
y : number The Y coordinate of the most recently active pointer.This value takes game scaling into account automatically
deleteMoveCallback(callback, context) Removes the callback from the Phaser.Input.moveCallbacks array. Parameters
onUp : Phaser.Signal A Signal that is dispatched each
interactiveItems : Phaser.ArraySet A list of interactive
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