onTap : Phaser.Signal A Signal that is dispatched
position : Phaser.Point A point object representing
interactiveItems : Phaser.ArraySet A list of interactive
hitContext :CanvasRenderingContext2D The context of the pixel perfect hit canvas. Source
pointer7 : Phaser.Pointer A Pointer object.
[readonly] worldX : number The world X coordinate of the most recently active pointer.
resetSpeed(x, y) Resets the speed and old position properties. Parameters
mouse : Phaser.Mouse The Mouse Input manager. You
hitCanvas :HTMLCanvasElement The canvas to which single pixels are drawn in order to perform pixel-perfect hit detection.
enabled : boolean When enabled, input (eg. Keyboard, Mouse, Touch) will be processed - as long as the individual sources are enabled
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