wrapValue(value, amount, max) → {number} Adds value to amount and ensures that the result always
populateHandler(sprite) Handler for the populate method. Parameters
fuzzyGreaterThan(a, b, epsilon) → {boolean} a is fuzzyGreaterThan
maxAdd(value, amount, max) → {number} Adds the given amount to the value, but never lets the value
shear(n) → {number} Parameters Name Type
normalizeAngle(angleRad) → {number} Normalizes an angle to the [0,2pi) range. Parameters
nodes :array Array of associated child nodes. Source code:
minProperty() → {number} Variation of Math.min that can be passed a property and either an array
realInRange(min, max) → {number} Returns a random real number between min and max. Parameters
snapToFloor(input, gap, start) → {number} Snap a value to nearest
Page 8 of 9