insert(body) Insert the object into the node. If the node exceeds the capacity, it will split and add all objects to their corresponding
fuzzyCeil(val, epsilon) → {number} Applies a fuzzy ceil to the given
wrapAngle(angle, radians) → {number} Keeps an angle value between
objects :array Array of quadtree children. Source code:
distance(x1, y1, x2, y2) → {number} Returns the euclidian distance between the two given set of
snapTo(input, gap, start) → {number} Snap a value to nearest grid
angleBetweenPointsY(point1, point2) → {number} Find the angle of a segment from (point1.x, point1
state(state) → {string} Gets or Sets the state of the generator. This
split() Split the node into 4 subnodes Source code:
integer() → {number} Returns a random integer between 0 and 2^32. Returns
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