callbackContext : Object The context under which the callbacks are fired. Source
addMultiple(children, silent) → {Array.<
getBounds(targetCoordinateSpace) → {Rectangle} Retrieves the global
new InversePointProxy(world, destination) A InversePointProxy is an internal class that allows for direct getter/setter style property
thrustRight(speed) Applies a force to the Body that causes it to 'thrust' to the right, based on its current angle and the given speed
createBody(x, y, mass, addToWorld, options, points) → {
dirty : boolean Internally used by Sprite.x/y Source code:
getBottom() → {any} Returns the child at the bottom of this group. The bottom child the child
onBeginContact : Phaser.Signal This Signal is dispatched
reverse() Reverses all children in this group. This operation applies only to immediate children and does not propagate to subgroups
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