stopTime : number The time the sound stopped. Source code:
currentMarker : string The string ID of the currently playing marker, if any. Source
play(marker, position, volume, loop,
removeMarker(name) Removes a marker from the sound. Parameters Name
addMarker(name, start, duration, volume, loop)
fadeOut(duration) Decreases the volume of this Sound from its current value to 0 over the duration specified
externalNode : Object If defined this Sound won't connect to the SoundManager master gain node, but will instead connect to externalNode
position : number The position of the current sound marker. Source code:
allowMultiple : boolean This will allow you to have multiple instances of this Sound playing at once. This is only useful when
override : boolean if true when you play this sound it will always start from the beginning.
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