removeMarker(name) Removes a marker from the sound. Parameters Name
stopTime : number The time the sound stopped. Source code:
loopFull(volume) → {Phaser.Sound}
[readonly] pendingPlayback : boolean true if the sound file is pending playback
fadeTo(duration, volume) Fades the volume of this Sound from its current
loop : boolean Whether or not the sound or current sound marker will loop. Source
fadeTween : Phaser.Tween The tween that fades the audio
paused : boolean true if the sound is paused, otherwise false. Source code:
onLoop : Phaser.Signal The onLoop event is dispatched
isPlaying : boolean true if the sound is currently playing, otherwise false. Source
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