[readonly] textHeight : number The height in pixels of the overall text area, taking into
alignTo(parent, position, offsetX, offsetY) → {Object}
getBounds(targetCoordinateSpace) → {Rectangle} Retrieves the global
centerY : number The center y coordinate of the Game Object.This is the same as (y - offsetY) + (height / 2)
removeChildAt(index) → {DisplayObject}
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
animations : Phaser.AnimationManager
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
game : Phaser.Game A reference to the currently running Game
input : Phaser.InputHandler | null The
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