[static] TOP_BOTTOM : number A constant used for the sortDirection value.Use this if
deltaX() → {number} Returns the delta x value. The difference between Body.x now and in the previous
[readonly] right : number The right value of this Body (same as Body.x + Body.width)
[readonly] center : Phaser.Point
wasTouching : Object This object is populated with previous touching values from the bodies previous collision. An object containing
intersects(body1, body2) → {boolean} Check for intersection against two bodies. Parameters
movementCallbackContext : Object Context in which to call the movementCallback. Source
x : number The x position. Source code:
moveToObject(displayObject, destination, speed, maxTime) → {number}
left : number The x position of the Body. The same as Body.x. Source
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