height : number The height of the sprite, setting this will actually modify the scale to achieve the value set
[readonly] onOutSoundMarker : string The Sound Marker used in conjunction with the onOutSound
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
[readonly] previousPosition : Phaser.Point
animations : Phaser.AnimationManager
width : number The width of the sprite, setting this will actually modify the scale to achieve the value set
transformCallback : Function The callback that will apply any scale limiting to the worldTransform.
moveUp() → {PIXI.DisplayObject} Moves this Game Object up one place in its parents display list
key : string | Phaser.RenderTexture |
[readonly] onUpSound : Phaser.Sound |
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