swap(child1, child2) Swaps the position of two children in this group. Both children must be in this group, a child cannot be
cameraOffset : Phaser.Point If this object is
getRandomExists(startIndex, endIndex) → {any}
reverse() Reverses all children in this group. This operation applies only to immediate children and does not propagate to subgroups
[readonly] screenOrientation : string The last known orientation of the screen, as
xy(index, x, y) Positions the child found at the given index within this group to the given x and y coordinates. Parameters
alignIn(container, position, offsetX, offsetY)
x : number The x coordinate of the group container. You can adjust the group container itself by modifying its coordinates
topMiddle : Phaser.Point Source code:
y : number The y coordinate of the group container. You can adjust the group container itself by modifying its coordinates
Page 4 of 20