bottom : number The bottom coordinate of this Group. It is derived by calling getBounds, calculating the Groups
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
name : string A name for this group. Not used internally but useful for debugging.
bringToTop(child) → {any} Brings the given child to the top of this group so it renders above all
alpha : number The alpha value of the group container. Inherited From
removeChild(child) → {DisplayObject}
bounds : Phaser.Rectangle Source
windowConstraints The edges on which to constrain the game Display/canvas in addition to the restrictions of the parent container. The properties are
physicsSortDirection : integer If this Group contains Arcade Physics Sprites you can set a custom sort direction via this property
createFullLayer(children) → {
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