bringToTop(child) → {any} Brings the given child to the top of this group so it renders above all
createFullLayer(children) → {
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
bounds : Phaser.Rectangle Source
getAt(index) → {DisplayObject | integer}
manager : Phaser.ScaleManager A reference
createFluidLayer(children) → {
[readonly] positionCustom Properties: Name Type
refresh() Updates all internal vars such as the bounds and scale values. Source
physicsBodyType : integer If enableBody
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