setTo(x, y, width, height) → {Phaser.Ellipse}
random(out) → {Phaser.Point}
bottomRight : Phaser.Point The location of the Rectangles
getBounds() → {Phaser.Rectangle}
[readonly] width : number Gets the width of this bounds of this line.
[readonly] right : number Gets the right-most point of this line.
multiply(x, y) → {Phaser.Point}
toNumberArray(output) → {array} Export the points as an array of flat
<static> projectUnit(a, b, out) → {
<static> equals(a, b) → {boolean} Determines whether
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