[static] CURSOR A 'CURSOR' is a pointer with a passive cursor such as a mouse, touchpad, watcom stylus, or even TV-control
[static] BACK_BUTTON : number Source code:
getPointerFromIdentifier(identifier) → {Phaser.Pointer}
eraserButton : Phaser.DeviceButton If this
touch : Phaser.Touch The Touch Input manager. You
destroy() Stops all of the Input Managers from running. Source code:
pageX : number The horizontal coordinate of the Pointer relative to whole document. Source
[static] LEFT_BUTTON : number Source code:
movementY : number The vertical processed relative movement of the Pointer in pixels since last event.
onMouseMove(event) The internal method that handles the mouse move event from the browser. Parameters
Page 2 of 29