pageX : number The horizontal coordinate of the Pointer relative to whole document. Source
[static] TOUCH_OVERRIDES_MOUSE : number Source code:
[readonly] worldY : number The world Y coordinate of the most recently active pointer.
button :any The button property of the most recent DOM event when this Pointer is started.You should not rely on this value
screenY : number The vertical coordinate of the Pointer relative to the screen. Source
getPointer(isActive) → {Phaser.Pointer}
event : Object The DOM event that caused the change in button state. Source
stop() Stops the Keyboard event listeners from running (keydown, keyup and keypress). They are removed from the window.
mouseOverCallback : Function A callback that can be fired when the mouse enters the game canvas (usually after a mouseout).
resetMovement() Resets the movementX and movementY properties. Use in your update handler after retrieving the values.
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