pointer5 : Phaser.Pointer A Pointer object.
leftButton : Phaser.DeviceButton If this
exists : boolean A Pointer object that exists is allowed to be checked for physics collisions and overlaps.
pageY : number The vertical coordinate of the Pointer relative to whole document. Source
[static] WHEEL_UP : number Source code:
mousePointer :Pointer The mouse has its own unique Phaser.Pointer object which you can use if making a desktop specific game.
msSinceLastClick : number The number of milliseconds since the last click or touch event.
[readonly] event : Object Stores the most recent DOM event.
destroy() Stops the Keyboard event listeners from running (keydown and keyup). They are removed from the window.Also clears all
speed : Phaser.Point A point object representing the
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