onDown : Phaser.Signal This Signal is dispatched every
onMouseOut(event) The internal method that handles the mouse out event from the browser. Parameters
game : Phaser.Game A reference to the currently running game
upDuration(keycode, duration) → {boolean} Returns true
game : Phaser.Game Local reference to game.
removeKeyCapture(keycode) Removes an existing key capture. Parameters
mousePointer :Pointer The mouse has its own unique Phaser.Pointer object which you can use if making a desktop specific game.
touchCancelCallback : Function A callback that can be fired on a touchCancel event. Source
pointer5 : Phaser.Pointer A Pointer object.
exists : boolean A Pointer object that exists is allowed to be checked for physics collisions and overlaps.
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