<static> whenReady(handler, context, nonPrimer)
webApp : boolean Set to true if running as a WebApp, i.e. within a WebView Source
isRunning : boolean true if RequestAnimationFrame is running, otherwise false. Source
new Canvas() The Canvas class handles everything related to creating the canvas DOM tag that Phaser will use,including
vp9Video : boolean Can this device play vp9 video files? Source code:
updateRAF() The update method for the requestAnimationFrame Source code:
android : boolean Is running on android? Source code:
<static> setTransform(context, translateX, translateY, scaleX, scaleY, skewX, skewY) → {Canvas
isRAF() → {boolean} Is the browser using requestAnimationFrame? Returns
cocoonJSApp : boolean Is this game running with CocoonJS.App? Source code:
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