x : number The position of the Game Object on the x axis relative to the local coordinates of the parent.
resizeFrame(parent, width, height) Resizes the Frame dimensions that the Game Object uses for rendering. You shouldn't normally
y : number The position of the Game Object on the y axis relative to the local coordinates of the parent.
fontWeights :array An array of the font weights values as specified by
baseTexture : PIXI.BaseTexture The
lifespan : number The lifespan allows you to give a Game Object a lifespan in milliseconds. Once the Game Object is 'born'
left : number The left coordinate of the Game Object.This is the same as x - offsetX.
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
clear() Clears the RenderTexture. Inherited From
angle : number The angle property is the rotation of the Game Object in degrees from its original orientation. Values
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