type : number The const type of this object. Source code:
setFixedWidth(width, lineAlignment) If you need this RetroFont to have a fixed width and custom alignment
[static] ALIGN_RIGHT : string Align each line of multi-line text to the right.
updateShadow(state) Sets the Shadow on the Text.context based on the Style settings, or disables it if not enabled.This is called
addStrokeColor(color, position) → {Phaser.Text}
wordWrap : boolean Indicates if word wrap should be used. Source code:
align : string Alignment of the text when multiLine = true or a fixedWidth is set. Set to RetroFont.ALIGN_LEFT (default), RetroFont
world : Phaser.Point The world coordinates of this
fontStyle : string The style of the font: 'normal', 'italic', 'oblique' Source
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
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