x : number The position of the Game Object on the x axis relative to the local coordinates of the parent.
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
maxWidth : number The maximum display width of this BitmapText in pixels. If BitmapText.text is longer than maxWidth then
preUpdate() → {boolean} Automatically called by World.preUpdate. Returns
game : Phaser.Game A reference to the currently running Game
clearColors() → {Phaser.Text}
autoCull : boolean A Game Object with autoCull set to true will check its bounds against the World Camera every frame
[static] TEXT_SET8 : string Text Set 8 = 0123456789 .ABCDEFGHIJKLMNOPQRSTUVWXYZ
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
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