getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the Sprite as a rectangle
anchor : Phaser.Point The anchor value of this BitmapText
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
maxWidth : number The maximum display width of this BitmapText in pixels. If BitmapText.text is longer than maxWidth then
setText(text) The text to be displayed by this BitmapText object. It's faster to use BitmapText.text = string, but
[readonly] offsetY : number If the font set doesn't start at the top left of the given image
bottom : number The sum of the y and height properties.This is the same as y + height - offsetY.
moveDown() → {PIXI.DisplayObject} Moves this Game Object down one place in its parents display list
right : number The right coordinate of the Game Object.This is the same as x + width - offsetX.
fontWeights :array An array of the font weights values as specified by
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