setHealth Sets the health property of the Game Object to the given amount.Will never exceed the maxHealth value.
noFrame : boolean Does this Texture have any frame data assigned to it? Inherited
transformCallbackContext : Object The context under which transformCallback is called.
getCanvas() → {HTMLCanvasElement} Creates a Canvas element, renders this RenderTexture to it and
cropRect : Phaser.Rectangle The Rectangle used
setFrame(frame) Specifies the region of the baseTexture that this texture will use. Parameters
resize(width, height, updateBase) Resizes the RenderTexture. Parameters
anchor : Phaser.Point The anchor value of this BitmapText
[readonly] textWidth : number The width in pixels of the overall text area, taking into consideration
isTiling : boolean Is this a tiling texture? As used by the likes of a TilingSprite.
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