images :array An array of Tiled Image Layers. Source code:
[static] WEST : number Source code:
getImageIndex(name) → {number} Gets the image index based on its name. Parameters
heightInPixels : number The height of the map in pixels based on height * tileHeight.
collision :array An array of collision data (polylines, etc). Source code:
layers :array An array of Tilemap layer data. Source code:
height : number The height of the map (in tiles). Source code:
[static] NORTH : number Source code:
setTileLocationCallback(x, y, width, height, callback, callbackContext, layer) Sets a global collision
createBlankLayer(name, width, height, tileWidth, tileHeight, group) → {
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