getTile(x, y, layer, nonNull) → {
removeTile(x, y, layer) → {Phaser.Tile}
createLayer(layer, width, height, group) → {
swap(tileA, tileB, x, y, width, height, layer) Scans the given area for tiles with an index matching tileA
properties : Object Map specific properties as specified in Tiled. Source
createFromTiles(tiles, replacements, key, layer, group, properties)
setTileIndexCallback(indexes, callback, callbackContext, layer) Sets a global collision callback for the
setTileSize(tileWidth, tileHeight) Sets the base tile size for the map. Parameters
collideIndexes :array An array of tile indexes that collide. Source code:
[static] SOUTH : number Source code:
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