swap(tileA, tileB, x, y, width, height, layer) Scans the given area for tiles with an index matching tileA
key : string The key of this map data in the Phaser.Cache. Source code:
hasTile(x, y, layer) → {boolean} Checks if there is a tile at the given location. Parameters
removeTile(x, y, layer) → {Phaser.Tile}
addTilesetImage(tileset, key, tileWidth, tileHeight, tileMargin
getTilesetIndex(name) → {number} Gets the tileset index based on its name. Parameters
[static] CSV : number Source code:
paste(x, y, tileblock, layer) Pastes a previously copied block of tile data into the given x/y coordinates
createFromObjects(name, gid, key, frame, exists, autoCull, group
properties : Object Map specific properties as specified in Tiled. Source
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