Tween#stop()
  • References/Game Development/Phaser/Tweens/Tween

stop(complete) → {Phaser.Tween}

2025-01-10 15:47:30
Tween#yoyo()
  • References/Game Development/Phaser/Tweens/Tween

yoyo(enable, yoyoDelay, index) → {

2025-01-10 15:47:30
TweenData#TweenData
  • References/Game Development/Phaser/Tweens/TweenData

new TweenData(parent) A Phaser.Tween contains at least one TweenData object. It contains all of the tween data values, such as the

2025-01-10 15:47:30
Easing.Quintic#InOut()
  • References/Game Development/Phaser/Tweens/Easing.Quintic

InOut(k) → {number} Quintic ease-in/out. Parameters

2025-01-10 15:47:30
Easing.Quartic#In()
  • References/Game Development/Phaser/Tweens/Easing.Quartic

In(k) → {number} Quartic ease-in. Parameters

2025-01-10 15:47:30
Tween#manager
  • References/Game Development/Phaser/Tweens/Tween

manager : Phaser.TweenManager Reference

2025-01-10 15:47:30
Tween#target
  • References/Game Development/Phaser/Tweens/Tween

target : Object The target object, such as a Phaser.Sprite or property like Phaser.Sprite.scale.

2025-01-10 15:47:30
TweenManager#removeFrom()
  • References/Game Development/Phaser/Tweens/TweenManager

removeFrom(obj, children) Remove all tweens from a specific object, array of objects or Group.

2025-01-10 15:47:30
TweenData#isRunning
  • References/Game Development/Phaser/Tweens/TweenData

isRunning : boolean If the tween is running this is set to true. Unless Phaser.Tween a TweenData that is waiting for

2025-01-10 15:47:30
Easing.Cubic#Out()
  • References/Game Development/Phaser/Tweens/Easing.Cubic

Out(k) → {number} Cubic ease-out. Parameters

2025-01-10 15:47:30