InOut(k) → {number} Back ease-in/out. Parameters
[static] RUNNING : number Source code:
reverse : boolean If set to true the current tween will play in reverse.If the tween hasn't yet started this
[static] LOOPED : number Source code:
loop(value) → {Phaser.Tween}
totalDuration : Phaser.TweenData Gets the total
In(k) → {number} Circular ease-in. Parameters
add(tween) → {Phaser.Tween}
repeatCounter : number If the Tween and any child tweens are set to repeat this contains the current repeat count.
repeatDelay : number The amount of time in ms between repeats of this tween. Source
Page 9 of 13