inReverse : boolean When a Tween is yoyoing this value holds if it's currently playing forwards (false) or in reverse (true).
Out(k) → {number} Exponential ease-out. Parameters
chain(tweens) → {Phaser.Tween}
[static] LOOPED : number Source code:
Out(k) → {number} Sinusoidal ease-out. Parameters
totalDuration : Phaser.TweenData Gets the total
new Bounce() Bounce easing. Source code:
Out(k) → {number} Bounce ease-out. Parameters
In(k) → {number} Circular ease-in. Parameters
[static] RUNNING : number Source code:
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