<static> contains(a, x, y) → {boolean} Return true if
intersects(b) → {boolean} Determines whether this Rectangle and another given Rectangle intersect
coordinatesOnLine(stepRate, results) → {array}
invert() → {Phaser.Point}
new RoundedRectangle(x, y, width, height,
perp() → {Phaser.Point}
copyFrom(source) → {Phaser.Rectangle}
angle(a, asDegrees) → {number} Returns the angle between this Point
offset(dx, dy) → {Phaser.Rectangle}
new Rectangle(x, y, width, height) Creates a new Rectangle object with the top-left corner specified by the x and y parameters and with
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