forEachAlive(callback, callbackContext, args) Call a function on each alive child in this group. See
x : number The x property of this PointProxy get and set in pixels. Source
createMultiple(quantity, key, frame, exists) → {array}
bringToTop(child) → {any} Brings the given child to the top of this group so it renders above all
setPostBroadphaseCallback(callback, context) Sets a callback to be fired after the Broadphase has collected collision pairs in the world
reset(x, y, resetDamping, resetMass) Resets the Body force, velocity (linear
applyForce(force, worldX, worldY) Apply force to a world point. This could for example be a point on the RigidBody surface. Applying
mpx(v) → {number} Convert p2 physics value (meters) to pixel scale.By default Phaser uses
my : number The y property of this InversePointProxy get and set in meters. Source
reset() Called by Phaser.Physics when a State swap occurs.Starts the begin and end Contact listeners again.
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