loadPolygon(key, object) → {boolean} Reads the shape data from a physics data file stored in the
y : number The y property of this InversePointProxy get and set in pixels. Source
offset : Phaser.Point The offset of the Physics Body
boundsCollisionGroup : Phaser.Physics
setImpactEvents(state) Impact event handling is disabled by default. Enable it before any impact events will be dispatched.In
rotation : number The angle of the Body in radians.If you wish to work in degrees instead of radians use the Body.angle property
updateSpriteTransform() Core update. Source code:
onChildInputOut : Phaser.Signal This Signal is dispatched
forEach(callback, callbackContext, checkExists, args) Call a function on
setZeroDamping() Sets the Body damping and angularDamping to zero. Source code:
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