moveBackward(speed) Moves the Body backwards based on its current angle and the given speed.The speed is represented in pixels
thrustLeft(speed) Applies a force to the Body that causes it to 'thrust' to the left, based on its current angle and the given speed
x : number The x property of this InversePointProxy get and set in pixels. Source
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
getIndex(child) → {integer} Get the index position of the given child in this group, which should
sendToBack(child) → {any} Sends the given child to the bottom of this group so it renders below
pxm(v) → {number} Convert pixel value to p2 physics scale (meters).By default Phaser uses
sleepSpeedLimit : number . Source code:
moveUp(child) → {any} Moves the given child up one place in this group unless it's already at the
[readonly] total : integer Total number of existing children in the group.
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