hash :array The hash array is an array belonging to this Group into which you can add any of its children via Group.addToHash and
countLiving() → {integer} Get the number of living children in this group. Returns
draw() Draws the P2 shapes to the Graphics object. Source code:
resume() Resumes a paused P2 World. Source code:
gravity : Phaser.Physics.P2.Inv
enableBodyDebug : boolean If true when a physics body is created (via
boundsCollidesWith :array An array of the bodies the world bounds collides with. Source
set(child, key, value, checkAlive, checkVisible, operation,
top : number The top coordinate of this Group. It is derived by calling getBounds, calculating the Groups dimensions
getRandomExists(startIndex, endIndex) → {any}
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