y : number Gets or sets the y position of the Emitter. Source code:
data : Object An empty Object that belongs to this Game Object.This value isn't ever used internally by Phaser, but may be
removeAll(destroy, silent, destroyTexture) Removes
pendingDestroy : boolean A Group is that has pendingDestroy set to true is flagged to have its destroy
update() Updates the Particle scale or alpha if autoScale and autoAlpha are set. Source
anchor :Point The anchor sets the origin point of the texture.The default is 0,0 this means the texture's origin is the top
getAt(index) → {DisplayObject | integer}
checkAll(key, value, checkAlive, checkVisible, force)
iterate(key, value, returnType, callback, callbackContext, args)
input : Phaser.InputHandler | null The
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