autoplay : boolean Is a sound set to autoplay or not? Source code:
context :AudioContext The AudioContext being used for playback. Source code:
onUnMute : Phaser.Signal This signal is dispatched
currentTime : number The current time the sound is at. Source code:
autoplayKey : string If a sound is set to auto play, this holds the marker key of it.
onPlay : Phaser.Signal The onPlay event is dispatched
gainNode : Object The gain node in a Web Audio system. Source code:
onPause : Phaser.Signal The onPause event is dispatched
masterGainNode : Object The master gain node in a Web Audio system. Source
decode(key, sound) Decode a sound by its asset key. Parameters
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