removeChild(child) → {DisplayObject}
useAdvancedWrap : boolean Will this Text object use Basic or Advanced Word Wrapping? Advanced wrapping breaks long words
setHealth Sets the health property of the Game Object to the given amount.Will never exceed the maxHealth value.
transformCallbackContext : Object The context under which transformCallback is called.
cropRect : Phaser.Rectangle The Rectangle used
outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
addColor(color, position) → {Phaser.Text}
exists : boolean Controls if this Sprite is processed by the core Phaser game loops and Group loops.
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
scaleMax : Phaser.Point The maximum scale this Game
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