tintedTexture :Canvas A canvas that contains the tinted version of the Sprite (in Canvas mode, WebGL doesn't populate this)
overlap(displayObject) → {boolean} Checks to see if the bounds of this Game Object overlaps with
destroy(destroyChildren) Destroy this Text object, removing it from the group it belongs to.
fontVariant : string The variant the font: 'normal', 'small-caps' Source
scaleMin : Phaser.Point The minimum scale this Game
cssFont : string Change the font used. This is equivalent of the font property specified to
heal Heal the Game Object. This adds the given amount of health to the health property. Inherited
align : string Controls the horizontal alignment for multiline text.Can be: 'left', 'center' or 'right'.Does not affect
shadowFill : boolean Sets if the drop shadow is applied to the Text fill. Source
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
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