[readonly] offsetY : number The amount the Game Object is visually offset from its y coordinate
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
canvas :HTMLCanvasElement The canvas element that the text is rendered. Source
frame : integer Gets or sets the current frame index of the texture being used to render this Game Object. To change the
heal Heal the Game Object. This adds the given amount of health to the health property. Inherited
stroke : string A canvas fillstyle that will be used on the text stroke eg 'blue', '#FCFF00'.
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
destroy(destroyChildren) Destroy this Text object, removing it from the group it belongs to.
shader : PIXI.AbstractFilter The
removeChildAt(index) → {DisplayObject}
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