shadowStroke : boolean Sets if the drop shadow is applied to the Text stroke. Source
fontWeight : string The weight of the font: 'normal', 'bold', or
shadowOffsetY : number The shadowOffsetY value in pixels. This is how far offset vertically the shadow effect will be.
fontVariant : string The variant the font: 'normal', 'small-caps' Source
crop(rect, copy) Crop allows you to crop the texture being used to display this Game Object.Setting
shadowFill : boolean Sets if the drop shadow is applied to the Text fill. Source
tint : number The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect.
destroy(destroyChildren) Destroy this Text object, removing it from the group it belongs to.
[readonly] deltaX : number Returns the delta x value. The difference between world.x now and
scaleMin : Phaser.Point The minimum scale this Game
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