resolution : integer The resolution of the canvas the text is rendered to.This defaults to match the resolution of the renderer
cssFont : string Change the font used. This is equivalent of the font property specified to
heal Heal the Game Object. This adds the given amount of health to the health property. Inherited
shader : PIXI.AbstractFilter The
data : Object An empty Object that belongs to this Game Object.This value isn't ever used internally by Phaser, but may be
align : string Controls the horizontal alignment for multiline text.Can be: 'left', 'center' or 'right'.Does not affect
frame : integer Gets or sets the current frame index of the texture being used to render this Game Object. To change the
shadowOffsetY : number The shadowOffsetY value in pixels. This is how far offset vertically the shadow effect will be.
stroke : string A canvas fillstyle that will be used on the text stroke eg 'blue', '#FCFF00'.
crop(rect, copy) Crop allows you to crop the texture being used to display this Game Object.Setting
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