align : string Controls the horizontal alignment for multiline text.Can be: 'left', 'center' or 'right'.Does not affect
scaleMin : Phaser.Point The minimum scale this Game
shadowFill : boolean Sets if the drop shadow is applied to the Text fill. Source
cssFont : string Change the font used. This is equivalent of the font property specified to
stroke : string A canvas fillstyle that will be used on the text stroke eg 'blue', '#FCFF00'.
fontWeight : string The weight of the font: 'normal', 'bold', or
overlap(displayObject) → {boolean} Checks to see if the bounds of this Game Object overlaps with
crop(rect, copy) Crop allows you to crop the texture being used to display this Game Object.Setting
[readonly] offsetY : number The amount the Game Object is visually offset from its y coordinate
heal Heal the Game Object. This adds the given amount of health to the health property. Inherited
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