colors :array An array of the color values as specified by
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
setText(text, immediate) → {
alignIn(container, position, offsetX, offsetY)
[readonly] inWorld : boolean Checks if the Game Objects bounds are within, or intersect at
[readonly] children : Array.<Displa
setTextBounds(x, y, width, height)
setScaleMinMax(minX, minY, maxX, maxY) Sets the scaleMin and scaleMax values. These values are used to limit how far this Game Object
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
[readonly] deltaZ : number Returns the delta z value. The difference between rotation now
Page 5 of 15