removeChild(child) → {DisplayObject}
state : Phaser.StateManager The StateManager
removeChildAt(index) → {DisplayObject}
[static] SHAKE_BOTH : number Source code:
moveDown(child) → {any} Moves the given child down one place in this group unless it's already at
shutdown() Destroyer of worlds. Source code:
top : number The top coordinate of this Group. It is derived by calling getBounds, calculating the Groups dimensions
setSize(width, height) Sets the size of the view rectangle given the width and height in parameters. Parameters
subAll(property, amount, checkAlive, checkVisible) Subtracts the amount from the given property on all children in this group. Group
moveAll(group, silent) → {Phaser
Page 25 of 28