customSort(sortHandler, context) Sort the children in the group according to custom sort function.
enableBody : boolean If true all Sprites created by, or added to this group, will have a physics body enabled on them. If
bottom : number The bottom coordinate of this Group. It is derived by calling getBounds, calculating the Groups
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
destroy() Destroys the Stage and removes event listeners. Source code:
removeChildAt(index) → {DisplayObject}
swapChildren(child, child2) Swaps the position of 2 Display Objects within this container. Parameters
addChildAt(child, index) → {DisplayObject}
enableBodyDebug : boolean If true when a physics body is created (via
[readonly] children : Array.<Displa
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