add(x, y) → {Phaser.Point}
[readonly] left : number Gets the left-most point of this line.
<static> angle(a, b) → {number} Returns the angle between
end : Phaser.Point The end point of the line.
[readonly] bottom : number Gets the bottom-most point of this line.
<static> centroid(points, out) → {
new Point(x, y) A Point object represents a location in a two-dimensional
clone() → {Phaser.RoundedRectangle}
[readonly] type : number The const type of this object.
<static> intersects(a, b) → {boolean} Determines whether
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