new Line(x1, y1, x2, y2)
<static> parse(obj, xProp, yProp) →
floor() Runs Math.floor() on both the x and y values of this Rectangle. Source
<static> interpolate(a, b, f, out) → {
width : number The width of the Rectangle. This value should never be set to a negative.
inflate(dx, dy) → {Phaser.Rectangle}
offsetPoint(point) → {Phaser.Rectangle}
bottom : number The sum of the y and height properties. Changing the bottom property of a Rectangle object has no effect on the
rotate(angle) → {Phaser.Matrix}
copyFrom(source) → {Circle} Copies the x, y and diameter properties from any given object to this
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