copyTo(dest) → {object} Copies the x and y properties from this Point to any given object.
translate(x, y) → {Phaser.Matrix}
contains(x, y) → {boolean} Checks whether the x and y coordinates are contained within this polygon
setMagnitude(magnitude) → {Phaser.Point}
normalRightHand() → {Phaser.Point}
<static> inflatePoint(a, point) → {
flatten() → {Phaser.Polygon}
[readonly] type : number The const type of this object.
offset(dx, dy) → {Circle} Adjusts the location of the Circle object, as determined by its center
setTo(x, y, diameter) → {Circle} Sets the members of Circle to the specified values.
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