lineWidth : number The width (thickness) of any lines drawn. Inherited
type : number The const type of this object. Source code:
blendSourceOver() → {Phaser.BitmapData}
moveV(distance, wrap) → {Phaser
texture : PIXI.Texture The PIXI.Texture.
processPixel(callback, callbackContext, x, y, width, height
blendDarken() → {Phaser.BitmapData}
getChildAt(index) → {DisplayObject}
baseTexture : PIXI.BaseTexture The
inputEnabled : boolean By default a Game Object won't process any input events. By setting inputEnabled to true a
Page 18 of 21