reset(hard) Resets the state of this Key. This sets isDown to false, isUp to true, resets the time
stop() Stop the event listeners. Source code:
value : number Button value. Mainly useful for checking analog buttons (like shoulder triggers) on Gamepads.
gamepad : Phaser.Gamepad The Gamepad Input manager
game : Phaser.Game A reference to the currently running game
new PointerMode() Enumeration categorizing operational modes of pointers. PointerType values represent valid bitmasks.For
isUp : boolean The "up" state of the button. Default Value
resetLocked : boolean If the Input Manager has been reset locked then all calls made to InputManager.reset,such as from a
interactiveCandidates :array This array is erased and re-populated every time this Pointer is updated. It contains references to
enabled : boolean Mouse input will only be processed if enabled. Default
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