target :any The target property of the Pointer as set by the DOM event when this Pointer is started.
reset(hard) Resets the state of this Key. This sets isDown to false, isUp to true, resets the time
[readonly] duration : number How long the Pointer has been depressed on the touchscreen or
consumeTouchMove() Consumes all touchmove events on the document (only enable this if you know you need it!).
shiftKey : boolean The down state of the SHIFT key, if pressed at the same time as this key.
game : Phaser.Game A reference to the currently running game
button : number This property was removed in Phaser 2.4 and should no longer be used.Instead please see the Pointer button
onMouseUpGlobal(event) The internal method that handles the mouse up event from the window. Parameters
onTouchEnter(event) For touch enter and leave its a list of the touch points that have entered or left the target.Doesn't appear
circle : Phaser.Circle A Circle object centered on
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